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    Canvas Reveal Effect

    A dot background that expands on hover, as seen on Clerk's website

    Sheetal is Nisha

    Nisha is Munni

    Munni is Aditi

    Installation

    Run the following command

    npx shadcn@latest add @aceternity/canvas-reveal-effect

    Section

    With insomnia, nothing's real. Everything is far away. Everything is a copy, of a copy, of a copy

    Static

    I'm static and I know it.

    Props

    ComponentProp NameTypeDefault ValueDescription
    CanvasRevealEffectanimationSpeednumber0.4Animation speed, where 0.1 is slower and 1.0 is faster.
    CanvasRevealEffectopacitiesnumber[][0.3, 0.3, 0.3, 0.5, 0.5, 0.5, 0.8, 0.8, 0.8, 1]Array of opacities for the effect.
    CanvasRevealEffectcolorsnumber[][][[0, 255, 255]]Array of RGB color arrays to use in the effect.
    CanvasRevealEffectcontainerClassNamestringAdditional class name(s) for the container div.
    CanvasRevealEffectdotSizenumberSize of the dots in the effect.
    CanvasRevealEffectshowGradientbooleantrueWhether to show the gradient overlay effect.
    DotMatrixcolorsnumber[][][[0, 0, 0]]Array of RGB color arrays for the dots. Default is black.
    DotMatrixopacitiesnumber[][0.04, 0.04, 0.04, 0.04, 0.04, 0.08, 0.08, 0.08, 0.08, 0.14]Array of opacities for the dots.
    DotMatrixtotalSizenumber4Total size of the effect area.
    DotMatrixdotSizenumber2Size of the individual dots.
    DotMatrixshaderstringCustom shader code to apply to the dots.
    DotMatrixcenter("x" | "y")[]["x", "y"]Array indicating whether to center the effect on the x and/or y axis.
    ShaderMaterialsourcestringGLSL source code for the shader.
    ShaderMaterialuniformsUniformsUniform variables for the shader.
    ShaderMaterialmaxFpsnumber60Maximum frames per second for the shader animation.
    ShadersourcestringGLSL source code for the shader.
    ShaderuniformsUniformsUniform variables for the shader.
    ShadermaxFpsnumber60Maximum frames per second for the shader animation.

    The inspiration for this effect is directly taken from Clerk's website.

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